Tools I made
for myself. Now yours.
These started as internal scripts to save me time on real jobs. Each one is a working tool — I use them every day.

Lookdev Kit
Unreal Engine
Material + lighting presets for Unreal Engine cinematic lookdev. Movie Render Queue configs included.
- Material presets
- Cinematic lighting rigs
- Movie Render Queue configs
- Console variable tuning
ZHiCK Color Matcher
Live per-frame colour match, with a draggable sampling region
Matches a Source image to a Target reference and keeps matching it, live, on every frame — drop it in, connect Target, done. Drag the Region box in the viewer to sample only the patch that actually corresponds between the two shots, which is what makes it work for a CG element sitting on a specific piece of background. Temporal median rejects per-frame flicker from grain and motion; Smooth Blend eases the match when the content genuinely changes. Recover White pulls back the colour cast the match adds to highlights when the reference is heavily graded. Bake Match freezes the result into editable Gain and Offset, or into a Nuke Grade node, so the plugin is not needed at render time. Two algorithms: Black/White percentile matching, and Reinhard mean/std for grainy footage with no clean black or white point. General OFX context, 8/16/32-bit, RGB and RGBA, CPU multi-threaded.

ZHICKRelight
AI Relight Suite
Extracts PBR G-buffers from live-action footage using NVIDIA Cosmos 7B. Outputs 4K multi-layer OpenEXR for relighting in Nuke.
- NVIDIA Cosmos 7B diffusion
- 4K multi-layer EXR output
- 24+ Nuke gizmos included
- 26 BlinkScript GPU kernels

ZHICKROTO
AI Auto-Roto
Standalone app that generates roto mattes automatically. Tracks edges across motion blur and occlusion.
- AI-generated roto mattes
- Motion-blur aware tracking
- Occlusion-aware propagation
- Survives 16K finishing

FK Flow
Pipeline Hub
Studio production tracking hub with plugins for Cinema 4D, Maya, Nuke, and After Effects.
- Auto + manual shot tracking
- C4D / Maya / Nuke / AE plugins
- Version control hand-offs
- Studio-wide adoption ready

Nuke Gizmo Pack
24+ Gizmos
Production-tested Nuke gizmos for IBL, SSAO, screen-space shadows, and more. The same set I use daily.
- 24+ production gizmos
- IBL + SSAO + shadows
- Node-graph templates
- ACES-ready

BlinkScript Pack
26 GPU Kernels
GPU-accelerated BlinkScript kernels for Nuke. Image-based lighting, depth tools, and custom effects.
- 26 GPU kernels
- Image-based lighting
- Depth + world-position tools
- VRAM-optimized
Instant download
Plugin + license key emailed immediately
14-day refund
Not the right fit? Full refund, no questions
Free updates
All updates during your subscription included